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MUSEUM VIRTUAL BUDAYA BATAK TOBA DARI PELESTARIAN DIGITAL MENUJU PEMBELAJARAN IMERSIF VEML: Teknologi VR/AR, Artefak Digital, Pedagogi Konstruktivistik,Engagement, User Experience, dan Learning Outcomes. Sheera Bunga Melati, 2026. Accessed: Aug. 18, 2026. [Online]. Available: https://bersinarpublikasi.org/index.php/sbm/catalog/book/3